

I find it most rewarding to pick a suitable level and stick with it. It's useful for me to hear that PoE isn't one of those.įar as repeatedly switching difficulty levels willy-nilly, that feels a little gamey to me. Just wanted to get the overall consensus on PoE.Īnd many start players out nice & low-key for the intro chapter - a chance to learn the mechanics & such - and then ramp up the challenge fairly dramatically. It always puzzles me that people feel the need to ask.Īlthough difficulty is partly subjective as you say, there *are* games that are widely acknowledged as particularly hard or easy. put it up? Just put it down again later if it becomes too hard, though it probably won't.Įverybody has very different play styles, preferred difficulty, skill level. You are playing the game already and feeling it's too easy. For the time hes staying, the Stronghold suffers a prestige penalty. Hes a visitor at Caed Nua, requesting an audience. He can be found in the Great Hall of Caed Nua, visiting the stronghold as a random event. Just that the same build tend to work in about all modes. Gafol the Drunkard is a local inebriate and a stronghold visitor in Pillars of Eternity. Note that it doesn't mean there are no changes between difficulties. That is not Icewind Dale's Heart of Fury.Īccuracy tends to be a bit more efficient in Path of the Damned, but that's all. On Path of the Damned, Ennemies stats do change, but not that much. So basically Builds for Easy, Nomal and Hard are more or less the same.ĪoE abilities tends to be a bit more powerful on higher difficulties, but that's about it. In PoE, ennemies stats doesn't change until Path of the Damned. The Normal setting in most RPG's (hack n slash, traditional, etc), seems to provide the most balance and diversity. Changing difficulties tends to cause a shift in things like character builds and effectiveness so I avoid it.ġ) A cheese build becomes overly viable in Easy modeĢ) Cookie Cutter builds become overly necessary in Hard mode I always play on Normal because I assume the game has been balanced for that setting. Should I bump it to Hard? Or does the game let you in easy at the start and then spike difficulty later? What in your esteemed opinions is the preferred difficulty level? I've played most of the Infinity E games but am also not necessarily a min-maxer - just enjoy the story and the idea that some planning & tactics are needed, with the corresponding feeling of accomplishment after a tough fight. Choosing to side with Kolsc will pit you against some very tough enemies and grant you a large Reputation boost in. I'm on Normal difficulty and it's rare for anything yet to pose a challenge unless I've let spells & health get low (and with the ease of replenishing supplies, that is totally avoidable). Pillars of Eternity contains a massive world, and there is a lot to be done. It took a little while to get accustomed to the wizard/magic mechanics, but once I've gotten a few companions (Aloth, Eder, Durance) combat goes pretty smooth.Īlmost too smooth in fact. I'm currently still based in Gilded Vale, have explored/cleared some of the surrounding areas, done the Temple of Eothas area, and am in the local lord's castle dungeons. Just got around to starting my first Pillars of Eternity (with WM1) game, playing a wizard character.
